

Other features include the ability to wound an enemy so that their comrades are forced to come to their rescue and thus expose their positions for sniping, detonating enemy grenades and fuel tanks with well-aimed bullets, and timing shots so that loud noises such as thunder or artillery blasts mask the sound and thus avoid alerting nearby enemies.


When the player successfully takes a particularly well-placed sniper shot (such as a head shot or a shot on a moving target), the view follows the path of the bullet in slow motion, while the camera rotates around the bullet. Sniping gameplay is performed in first person scope view, whereas movement and use of all other weapons is in third person view. One of the main features of the game is the option of realistic ballistics, involving factors such as bullet drop, wind strength, and breathing when attempting a shot. Fairburne uses several World War II-era weapons, including various sniper rifles, a silenced pistol, submachine guns, light machine guns, an anti-tank weapon, and hand grenades that can also be used to set up tripwire booby traps. To reinforce the stealth aspect, there is a camouflage index, measured in percentage, that displays the visibility of the player. Sniper Elite is a third-person shooter that combines stealth and first-person shooter game elements.
